reward_pool
reward_pool objects store prize definitions, probabilities, limits, and attempt counters.
You can set counts for each reward or leave them unlimited. Finite pools work well for physical prizes that might run out.
Each reward has an explicit probability.
sectors controls how prizes appear visually, such as how many wedges a reward occupies in a fortune wheel.
Reward pools typically connect to winnable components like Fortune Wheel or Scratch Card.
Multiple apps can reference the same pool to coordinate reward distribution. Pools enforce per-user and global constraints to prevent overspending.
Select the node in the editor to configure reward attributes in the UI.
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