Falling Objects
Description
- Falling Objects is a reflex game where users catch good items and avoid bad ones.
How it works
- Players click the items they want to catch as they fall, earning points for good picks and losing points for mistakes.
- The interaction is click-based, not arrow controls.
What it can do
- Great for product or brand recognition, quick engagement, and fun reward moments.
Current settings
- Title and description
- Good and bad item lists with visuals
- Scoring, spawn speed, and round duration
- Colors, labels, and result copy
Game example:

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